Uploaded by TheKenFern on Sep 18, 2011
Me and my little bro just having fun doing the dougie
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99 likes, 3 dislikes
Uploaded by TheKenFern on Sep 18, 2011
Me and my little bro just having fun doing the dougie
99 likes, 3 dislikes
Uploaded by HAMILTONPARKTV on Feb 14, 2011
© 2011 WMG
Hamilton Park is a newly signed R&B group on Andre Harrell’s new label at Atlantic Records. HP is from the peach state that honed their harmonizing skills and developed chemistry by singing in church, on Marta trains and buses around the City of Atlanta looking to be discovered. Drawing comparisons from such legendary groups like, Jodeci, Guy and Jagged Edge.
The group’s vocal texture and ability is reminiscent of a period in music when the artist had to have showmanship, talent, and real Vocals. Their songs are infectious expressions of youth that you can feel that’s often abandoned in today’s disposable pop environment.
More on Hamilton Park:
http://www.hamiltonparkmusic.com
Official Facebook:
http://www.facebook.com/hamiltonpark
Official Twitter Pages:
http://www.twitter.com/HAMILTON_PARK
http://twitter.com/Anthony_HP
http://twitter.com/MrMarcusLee_HP
http://twitter.com/Chrisvoice_Hp
http://twitter.com/Royce_HP
Uploaded by googlechrome on May 11, 2011
Experience “3 Dreams of Black” at http://www.ro.me/
“3 Dreams of Black” is Chris Milk’s new interactive film, created in WebGL with some friends from Google, for Danger Mouse & Daniele Luppi’s ROME, featuring Jack White & Norah Jones. The project is a Chrome Experiment (http://www.chromeexperiments.com/) that showcases some of the latest web technologies in modern browsers like Google Chrome.
In building “3 Dreams of Black”, we’ve had the opportunity to build many tools, libraries, and models. We’ve fully opened up the source code and made it available for web developers to tinker with us at http://www.ro.me/tech. In addition to the code, a few other highlights include eight WebGL demos, a fun model viewer for interacting with some of the animals from the web experience, and the Three.js 3D library used for building the experience. In addition, a big part of the project was to define a good pipeline for getting all the animals and environment models right in WebGL — for this, we extended Blender with custom plugins so we could manipulate and export the data with ease.